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Metro last light benchmark gtx 980
Metro last light benchmark gtx 980












The game benchmarks used were Batman Arkham Origins, Metro Last Light Redux, Shadow of Mordor, Sleeping Dogs, Thief (2014) and Tomb Raider. The utilities used were 3DMARK FireStrike, 3DMARK11 Advanced Edition, Unigine Heaven, and Unigine Valley.

  • CPU: i5 2500K 4.2Ghz – (used to be 4.5Ghz but my CPU has started to regret going that high to start with).
  • I would also like to mention that the following results are based on a CPU and motherboard that are starting to see some age in them, but they still perform strongly, so if you have a newer CPU/motherboard (chipset) your results may vary slightly. Keep in mind that all of these benchmarks are synthetic, which means they aren’t necessarily going to represent in-game performance, but give you a base idea as to what to expect when it comes to YOUR in-game FPS experience. I hope my results help you determine if the GTX 980 is the card for you or not.

    metro last light benchmark gtx 980

    My benchmarking methodology comes down to three things: Run the benchmark two or three times completely maxed out under all stock conditions run it again with my GPU overclock (OC) enabled and finally, run the benchmark with the settings that I would enable personally.

    metro last light benchmark gtx 980

    All utilities and games were running at 1920×1080, simply due to not being able to acquire either a 1440p or 4K monitor as of yet. Although this is a Hotfix Driver, it seems to have fixed some stuttering and crashes for The Witcher 3, so I stayed away from testing it with slightly older drivers. With that said, The Witcher 3 was not used as a test for article.

    METRO LAST LIGHT BENCHMARK GTX 980 UPDATE

    The GTX 980 was tested with the 353.38 Hotfix Driver at the time of benchmarking, due to Nvidia releasing an unstable driver update - 352.86 - which didn’t want to run The Witcher 3 without stuttering (more than usual). Granted, I could have pushed the GTX 980 a little further if I removed the memory overclock, but I wanted it to be 8000Mhz over the former 7000Mhz (not a lot of difference, but this increases the GPU bandwidth by a bit). The GPU allowed me to get around 1490 or 1500Mhz on the core as well, but that would be unstable in a handful of games. The overclock listed above is my specific GTX 980’s maximum overclock, with both the memory and core speeds increased to a stable 1416Mhz. I’ll try not to confuse you anymore than I already have.

    metro last light benchmark gtx 980

    It should be noted that both GPU-Z and Nvidia Inspector demonstrate Memory Clock speeds in the same way, but GPU-Z shows 2000Mhz instead of 4000Mhz (3999Mhz), though they work out the same in the end.












    Metro last light benchmark gtx 980